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- ssssccccrrrrnnnnsssseeee((((3333GGGG)))) ssssccccrrrrnnnnsssseeee((((3333GGGG))))
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- NNNNAAAAMMMMEEEE
- ssssccccrrrrnnnnsssseeee - selects the screen upon which new windows are placed
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- FFFFOOOORRRRTTTTRRRRAAAANNNN 77777777 SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
- iiiinnnntttteeeeggggeeeerrrr****4444 ffffuuuunnnnccccttttiiiioooonnnn ssssccccrrrrnnnnsssseeee((((ggggssssnnnnrrrr))))
- iiiinnnntttteeeeggggeeeerrrr****4444 ggggssssnnnnrrrr
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- PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
- _g_s_n_r expects the number of a screen controlled by the currently
- selected graphics server.
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- FFFFUUUUNNNNCCCCTTTTIIIIOOOONNNN RRRREEEETTTTUUUURRRRNNNN VVVVAAAALLLLUUUUEEEE
- The function returns the previously selected screen, or -1 if there was
- an error (e.g., _g_s_n_r is not a valid screen number).
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- ssssccccrrrrnnnnsssseeee selects the screen upon which a subsequent wwwwiiiinnnnooooppppeeee, ggggiiiinnnniiiitttt, ggggbbbbeeeeggggiiiinnnn,
- creates a window. It also selects the screen to which ggggeeeettttggggddddeeee and ggggvvvveeeerrrrssssiiii
- inquiries refer. The screen number must correspond to a window
- controlled by the currently selected graphics server. The default is
- screen number zero. If set, the environment variables DISPLAY,
- DGLSERVER, and REMOTEHOST are checked (except when using the DGL library)
- in that order, to override this default.
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- On error, ssssccccrrrrnnnnsssseeee leaves the current screen selection unchanged.
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- You can call ssssccccrrrrnnnnsssseeee prior to graphics initialization.
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- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- dglope, getgde, getwsc, ginit, gversi, winope, scrnat, xdpyinfo(1)
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- NNNNOOOOTTTTEEEESSSS
- This routine is available only in immediate mode.
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- Use ggggeeeettttggggddddeeee((((GGGGDDDDNNNNSSSSCCCCRRRR)))) to determine the number of screens available on the
- currently selected graphics server.
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- PPPPaaaaggggeeee 1111
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